____ error - Issues in a program’s code.
A block of code that is triggered when a certain event happens.
____ Programming - Two people working together to create a computer program. One person, called the driver, writes the code and explains the logic, while the other person, called the navigator, reviews it and gives feedback.
_____ editor - where you "code" your components.
A flaw in a computer program that causes the program to produce an incorrect result or behavior.
A simulator that imitates a program or events.
_____ Programming - A programming environment where updates to a program during development automatically appear on the connected testing device.
Computer _____ - The science of creating artifacts and solving problems using the help of a computer. Some of the areas of focus include software engineering, programming, data analysis, algorithms, graphics, and animation.
Scientists who apply their knowledge of computation to creating solutions using a computer system.
The type of information stored in a variable. Common data types are Number, String, and Boolean.
_____ Logic - A form of mathematics in which an expression is reduced to either True or False.
An ordered set of instructions that are used to carry out a task.
An action or occurrence that happens during runtime that will trigger a response or behavior by the software. Examples of events include user-initiated events, such as clicking a button, or external events, such as the device receiving an SMS text message.
A set of instructions that a computer executes to achieve a particular objective.
_____ approach -
An approach to programming where the programmer adds and tests code in small chunks at a time to make sure it behaves the way they want it to, before adding more code.
To identify bugs or errors in computer hardware or programs and fix them.