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Lets Build an App 2 Crossword

This crossword covers 1.4 to 1.8 on Courses
Across
____ Process - A systematic, problem-solving strategy that designers follow to come up with a solution to a problem.
An ordered set of instructions that are used to carry out a task.
To increase the value of a numeric variable by a set amount.
_____ Programming - A programming environment where updates to a program during development automatically appear on the connected testing device.
To assign a variable its initial, or first, value.
A set of instructions that a computer executes to achieve a particular objective.
A block of code that is triggered when a certain event happens.
____ of a variable - The part of a program where a variable is visible and can be used by the code.
- A diagram that represents an algorithm, work flow, or process, and uses geometric symbols connected by arrows to show the direction of the flow of action.
The process of reducing complexity by hiding unnecessary details to make it easier to think about a problem.
An incorrect result produced by a computer program.
____ Programming - Two people working together to create a computer program. One person, called the driver, writes the code and explains the logic, while the other person, called the navigator, reviews it and gives feedback.
A simulator that imitates a program or events.
The period when a program is running. Runtime begins when a program is opened (or executed) and ends when the program is closed.
Event ____ Programming - Type of computer programming where the program responds to an input (or trigger).
The layer of an app that the user sees and interacts with.
A keyword used when declaring a variable. “Global” makes the variable available to all the blocks in the program.
A chart used by programmers to keep track of the values of variables in their program.
To break a problem down into smaller pieces.
Down
Any one of the very small dots that together form the picture on a digital screen. The word pixel is short for picture element.
The type of information stored in a variable. Common data types are Number, String, and Boolean.
_____ statement - A line of code that assigns a value to a variable.
_____ Logic - A form of mathematics in which an expression is reduced to either True or False.
_____ layer - The layer of an app that contains the program that tells the app how to behave.
To create a variable in a program and give it a name.
_____ Statement - A command that performs different actions depending on whether a condition is true or false.
_____ window - where you put the components of the screen and alter their properties.
A representative consumer for whom a hardware or software product is designed.
______ interface - The visual part of a computer app or operating system, through which an end user interacts with the computing device or software.
User _____ Event - In a program, an event that is triggered by user interaction with the user interface.
A placeholder in a device’s memory that stores a value a program is using.
An action or occurrence that happens during runtime that will trigger a response or behavior by the software. Examples of events include user-initiated events, such as clicking a button, or external events, such as the device receiving an SMS text message.